Velocity tells us how fast position changes. Acceleration tells us how fast velocity changes. It is the quantity that Newton's second law will connect to forces, and the last ingredient we need to describe motion along a line.
measured in metres per second squared, m/s2. On a graph of v against t, it is the slope of a secant line. Shrinking the interval to zero gives the slope of the tangent, the instantaneous acceleration:
Instantaneous acceleration
a(t)=Δt→0limΔtv(t+Δt)−v(t)=dtdv=dt2d2x
In words
a(t) equals the limit as capital delta t goes to 0 of v(t plus capital delta t) minus v(t) over capital delta t equals dv over dt equals d squared x over dt squared
Since velocity is the derivative of position, acceleration is the second derivative of position. So if you know x(t), you get a(t) by differentiating twice. For example, x(t)=3+2t−4t3 gives v(t)=2−12t2 and a(t)=−24t, all in SI units.
The most important special case is constant acceleration a. A dropped stone near Earth's surface is close to it, with a=−g≈−9.8m/s2 if +x points up. When a is constant, the velocity changes by the same amount every second, so v(t) is a straight line:
Here is a useful way to see it. The change in velocity, at, is the area under the a(t) graph, a rectangle of height a and width t.
The same idea gives the position. The displacement is the area under the v(t) graph. For constant acceleration that region is a rectangle (v0t) plus a triangle (21⋅t⋅at), so
Position, constant acceleration
x(t)=x0+v0t+21at2
In words
x(t) equals x sub 0 plus v sub 0 t plus one half a t squared
Differentiating this gives back v=v0+at, and differentiating again gives a. The two descriptions agree.
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A ball thrown upward at 12 m/s from 1.5 m, with a = −9.8 m/s². Where v(t) crosses zero, x(t) has its peak. Each curve is the slope of the one above it.
Worked example
A ball thrown upward
A ball is thrown straight up at 12m/s from a hand 1.5 m above the ground. Ignore air resistance and take g=9.8m/s2. How high does it rise, and how fast is it moving when it hits the ground?
Choose coordinates
Origin at the ground, +x upward, t=0 at the throw. Then x0=1.5 m, v0=+12m/s and a=−9.8m/s2.
Time to the top
At the top, v=0: 0=12−9.8ttop, so ttop=1.22 s.
Maximum height
x(ttop)=1.5+12(1.22)−21(9.8)(1.22)2=1.5+7.35=8.85 m above the ground.
When it lands
Set x(t)=0: 4.9t2−12t−1.5=0. The quadratic formula gives t=9.812+144+29.4=2.57 s. The other root is negative, before the throw, so we discard it.
Speed at impact
v=12−9.8(2.57)=−13.2m/s. The minus sign means it is moving downward, at 13.2m/s, a bit faster than it was thrown, because it falls 1.5 m further than it rose from the hand.
When the acceleration is not constant: integration#
If a changes with time, the formulas above no longer apply, but the area idea still works. Cut the time interval into thin slices. In each slice the velocity changes by about aΔt. Adding up the slices and letting them shrink to zero turns the sum into an integral:
Velocity and position by integration
v(t)=v0+∫0ta(t′)dt′,x(t)=x0+∫0tv(t′)dt′
In words
v(t) equals v sub 0 plus the integral from 0 to t of a(t prime ) dt prime , x(t) equals x sub 0 plus the integral from 0 to t of v(t prime ) dt prime
An object moves with acceleration a(t)=6t−2 (in m/s2, with t in seconds). At t=0 it is at x0=0 with v0=1m/s. Find its velocity and position at t=2 s.
Integrate the acceleration
v(t)=1+∫0t(6t′−2)dt′=1+3t2−2t (m/s).
Integrate the velocity
x(t)=0+∫0t(1−2t′+3t′2)dt′=t−t2+t3 (m).
Evaluate at t = 2 s
v(2)=1+12−4=9m/s and x(2)=2−4+8=6 m.
Check by differentiating
dtdx=1−2t+3t2=v(t) ✓, and dtdv=6t−2=a(t) ✓.
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The non-constant acceleration example, plotted from the formulas. Notice v(t) has its minimum where a(t) crosses zero.